12/22/2023 0 Comments For ios instal Salt and SacrificeHaving the player navigate based on landmarks and get lost for hours before finding a familiar place again was an incredibly bold and most likely polarizing decision but i wouldnt have it any other way. The map which was large and labyrinthine has been replaced with 5 seperate areas. Build variety is killed by these 2 changes. This means that every build is effectively forced into 2 trees, 1 for their weapon and 1 for runic arts, either the light or dark tree depending on preference. Meaning you get 1 spell per weapon yet they still need their own skill type + the weapon theyre tied to's skill to even be used. Spells have been completely removed replaced with "runic arts" (weapon arts). Shields cant be wielded at all except with the "vanguard" weapon class which is just a sword+shield and theres no option for a straight sword only. This means you can no longer chain a ground string, to a launcher to gun/spell/crossbow/throwing weapon. offhand weapons, dual wielding and thus 2-handing have all been removed as choices. Guns have been removed entirely, including the gunblade.
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